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Author Topic: 4k motion retouching (beauty)  (Read 4447 times)
fredjeang
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« on: November 15, 2011, 02:19:16 PM »
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http://vimeo.com/channels/189220
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feppe
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Oh this shows up in here!


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« Reply #1 on: November 15, 2011, 07:24:41 PM »
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Pretty impressive. The question is, how long does it take to get to the final 2-3 second shot? And how many minutes/hours in post could proper make-up save?
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bcooter
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« Reply #2 on: November 15, 2011, 11:33:23 PM »
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Pretty impressive. The question is, how long does it take to get to the final 2-3 second shot? And how many minutes/hours in post could proper make-up save?

We've done this in CS5.  It takes a while but as you can see it can be done, though this example they show is not that over the top retouched, not near any real cosmetic ad or commercial with a heavy media buy.

If you've watched a beauty commercial all are retouched, some more than others.  You can almost hear the director in the background telling some star, "don't move too much, don't move too much", because the more you move, the less you can automate in actions in cs5 extended.

Regardless, this is not that much in regards to retouching beauty for commerce, but it does show how well a 4k movie still holds up.

IMO

BC
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fredjeang
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« Reply #3 on: November 16, 2011, 03:13:36 AM »
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This part of the post-prod is really something I like and enjoy. (because this is a fun part in the middle of zillion boring other things).

They used PS, I'm actually starting (just starting) to see how this can be done in Nuke 6 and the important factor is that if it can be done faster and even better.

With a little bit (no, a lot actually) of patience it can be done in Edius 6, it has the tools (without plug-in or third-party) and allows 4K.


 
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Hywel
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« Reply #4 on: November 17, 2011, 04:49:19 AM »
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By CS5, do you mean Photoshop CS5? It kinda sounds like it, which puzzled me.

Wouldn't After Effects be a much better platform to do this sort of work in? It is explicitly constructed to animate photoshop-like operations as a function of time, with things like motion tracking which would surely help animate the rotoscope retouching going on here. It has a whole heap of useful stuff to make this process much easier to control along the timeline.

I'm sure you can do this sort of thing in Nuke or other high-end compositing programs but if you have one of the Adobe suites including video stuff you may already have After Effects Smiley and the interface and retouching tools are very similar to Photoshop, by construction.

Cheers, Hywel.


 
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fredjeang
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« Reply #5 on: November 17, 2011, 04:55:42 AM »
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By CS5, do you mean Photoshop CS5? It kinda sounds like it, which puzzled me.

Wouldn't After Effects be a much better platform to do this sort of work in? It is explicitly constructed to animate photoshop-like operations as a function of time, with things like motion tracking which would surely help animate the rotoscope retouching going on here. It has a whole heap of useful stuff to make this process much easier to control along the timeline.

I'm sure you can do this sort of thing in Nuke or other high-end compositing programs but if you have one of the Adobe suites including video stuff you may already have After Effects Smiley and the interface and retouching tools are very similar to Photoshop, by construction.

Cheers, Hywel.


 

But the only "downside" is that you really have to like AE interface, otherwise you work bad. Personally I've never been able to adapt my workflow with AE. But it's stricktly personal. AE is powerfull.
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Hywel
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« Reply #6 on: November 17, 2011, 05:11:58 AM »
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But the only "downside" is that you really have to like AE interface, otherwise you work bad. Personally I've never been able to adapt my workflow with AE. But it's stricktly personal. AE is powerfull.

Yeh, I agree. I don't particularly get on with ANY Adobe product's interface. (I have Photoshop, Premiere and Lightroom... but actually USE Aperture, Final Cut and Phocus...)

I thought if people are happy enough with Photoshop's interface, After Effects is pretty close to it, so it should feel more familiar once you get your head around the basic "photoshop as a function of time" premise. It will really speed up tasks like rotoscope retouching by motion tracking the moles etc. so I'd definitely grit my teeth and get up the steep learning curve if I were doing this sort of thing extensively.

Cheers, Hywel




 
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ziocan
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« Reply #7 on: November 20, 2011, 11:02:17 AM »
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We also did it on CS5. takes some time but can be done and it is worth doing.
make up cannot be proper enough to match what good retouching can do. imo.
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